Spotify Switches Its Operations onto Google’s Cloud

The Swedish startup that was using the data centers of AWS in UK and USA has announced the shift of their entire services onto the cloud computing services of Google. On the news blog of Spotify, it is officially announced by the company that they have chosen the Google Cloud Platform as their infrastructure partner to run the famous music streaming service. Before finalizing this decision the company was providing their services by managing their own hardware and other data centers including the AWS.

Nicholas Harteau the vice president, Engineering & Infrastructure Spotify said, “Google has long been a thought-leader in this space, and this shows in the sophistication and quality of its data offerings. From traditional batch processing with Dataproc, to rock-solid event delivery with Pub/Sub to the nearly magical abilities of BigQuery, building on Google’s data infrastructure provides us with a significant advantage where it matters the most.”

Spotify plans to shift its center computing infrastructure, where the company stores, retains and analyzes the very huge data it gathers, from its personal amenities to Google’s. The music-streaming service policy is to keep on storing its music files on Amazon Simple Storage Service. With this, the company will go on with the distribution of music to its distant clients via numerous content delivery services, which consists the Amazon Cloud Front also.

He further said “We have a large and complex back-end, so this is a large and complex project that will take us some time to complete.  We’re looking forward to sharing our experiences with you as we go, so watch our engineering blog for more information on what we learn, build and break along the way.”

Spotify state that it’s a huge deal for them to work with a cloud giant like Google, but it’s also a gigantic contract for Google that an industry boss in the streaming group would prefer them. Surely, Spotify could have selected to spread out service with AWS or even chosen Microsoft’s Azure cloud offering to be on the basis of their service.

The reason behind choosing the Google for this service is the experience of using the Google’s data platform and tools. Good infrastructure is important to keeping things up and running, but the thing that is more important is to make all of the groups more competent and more successful, and Google’s data stack are doing this for our company.

Verizon Announces the Discontinuation of Its Public Cloud Service

An official Email has been sent to the Verizon Customers to notify them about the upcoming changes to the Verizon Cloud Services that include shutting down of its public cloud.

Verizon  Verizon Communications has given out notices to its clients that it will drag the plug off, of its public cloud offering. In the email to Verizon Cloud clients, as posted by Kenn White on Twitter, consumers of Verizon’s Public Cloud and Reserved Performance Cloud Spaces services should have to formulate other plans by April 12, when the virtual servers will be switched off. Customers of the Verizon Virtual Private Cloud and Verizon Cloud Storage will not be exaggerated by the move, while the Cloud Marketplace store, which was launched in the huge display in 2014, will also close.

“Verizon will discontinue its Public Cloud, Reserved Performance, and MarketPlace services on April 12, 2016. As an alternative, Verizon offers Virtual Private cloud (VPC), which provides the cost effectiveness of a multi-tenant public cloud, but includes added levels of configuration, control” according to the email.

Virtual Private Cloud is that other service that Verizon be going to carry on, offering to the business market and it was said by the company that it is making major investments in the business cloud platform in 2016.

Further, it was informed in the email that “On April 12, 2016, Verizon will shut down any virtual servers running on Public Cloud or Reserved performance Cloud Spaces. Please take steps now to plan for migration to VPC or another alternative before the discontinuation date. Verizon will retain no content or data remaining on these Cloud Spaces after that date and any content or data that you do not transfer prior to discontinuation will be irrecoverably deleted.”

It is also a possibility that the Verizon will start working with Google to accommodate the extremely increasing requirements for hybrid cloud systems among business clients, with a Verizon branded hybrid service running on Google’s public cloud an option. This option would preclude the requirement for Verizon having its own public cloud service. Still, none of the both companies has inveterate or deprived of the assumption about their suspected partnership.

It is a fact that the cloud market is growing aggressively and the giants of cloud providing industry have left behind the small enterprises that are struggling to satisfy their customers with their services.

AWS Launches Lumberyard and Gamelift to Attract Game Developers in Its Cloud

The Lumberyard is a new game engine that will help developers to build high quality cloud connected game play features and Gamelift will allow them to quickly scale their multi-player games.

AWS  Amazon Web Service announces the launch of the Lumberyard, which is a free service. This cross platform 3D game engine will enable the game developers to build high quality games and these games can be connected to the huge computing and storage of the AWS cloud, it will also engage fans of Twitch. One of the main benefits of the Lumberyard is that with the help of this service even non technical game developers will be able to connect their games with cloud in no time with the user friendly interface.

“Many of the world’s most popular games are powered by AWS’s technology infrastructure platform,” said Mike Frazzini, Vice President of Amazon Games. “When we’ve talked to game developers, they’ve asked for a game engine with the power and capability of leading commercial engines, but that’s significantly less expensive and deeply integrated with AWS for the back-end and Twitch for the gamer community.”

Amazon Web Service also announces the Amazon Gamelift. This new service is for installing, working, and scaling session-based multiplayer games. With Amazon GameLift, Amazon Lumberyard developers can speedily scale, high performance game servers up and down to meet player demand, without any extra engineering attempt or upfront expenses.

“Amazon has been a great partner and we are deeply excited about both Amazon Lumberyard and Amazon GameLift,” said Josh Atkins, Vice President of Creative Development, 2K Games. “The integration of a fantastic game engine with amazing cloud services presents a wonderful opportunity for both independent developers and established publishers.”

Amazon Lumberyard is free of charge and accessible today in beta for developers creating PC and console games. An edition for mobile and virtual reality (VR) platforms will be coming soon. GameLift is charged on a per-player basis, with fees at present $1.50 per 1,000 every day active users on top of the normal AWS service fees.

Amazon Lumberyard is the single game engine that provides developers a blend of free, feature-rich advanced technology, native integration with the AWS Cloud to formulate it easier for developers to build live and multiplayer online games, and native integration of Twitch features that assist developers join their games to the world’s most important social video stages and society for the gamers.