IBM Launches Quantum Computing Service for Cloud Users

The Quantum Experience that is quantum computing platform of IBM is available now to the general public through the cloud platform of the company to access and run experiment on it.

IBM QuantemGreatResponder.com  IBM announces the launch of IBM Quantum Experience a platform that will be delivered to any desktop and mobile device. It will drive IBM’s hard work to redefine its view in the business. The company trusts that quantum computing is the future of computing and has the possibilities to resolve certain troubles that are not possible to resolve on today’s supercomputers.

Qubits are a quantum bit, the fundamental unit of quantum computing, different from classical computing. Qubits can be zero or one or both. The chance for superposition, being both a one and a zero, means that quantum computers can execute some workloads significantly more rapidly than classical computers.

“Quantum computers are very different from today’s computers, not only in what they look like and are made of, but more importantly in what they can do. Quantum computing is becoming a reality and it will extend the computation far beyond what is imaginable with today’s computers,” said Arvind Krishna, SVP at IBM Research. “This moment represents the birth of quantum cloud computing.”

IBM is permitting concerned clients to access a 5 qubit quantum computer, it’s called IBM Quantum Experience. The real hardware is in the IBM Research Lab in New York State. IBM is given a programming interface and the capability to run trial programs on a real quantum computer. IBM has produced its own quantum chip running at 5 qubits.  It is estimated that it could take a machine running between 50 and 100 qubits to surpass the potentials of today’s fastest supercomputers.

“By giving hands-on access to IBM’s experimental quantum systems, the IBM Quantum Experience will make it easier for researchers and the scientific community to accelerate innovations in the quantum field, and help discover new applications for this technology.”

IBM’s step to present the service is attractive because it permits common people to try out infrastructure that has usually been limited to highly confined research labs. Though researchers expand more powerful quantum computers, IBM wishes to know which applications and algorithms will be significant and useful to businesses, using what’s accessible now. IBM planned an arrangement system that allows tests run in sequence. After a job is executed, the service sends out the outcome of the trial in an email.

AWS Launches Lumberyard and Gamelift to Attract Game Developers in Its Cloud

The Lumberyard is a new game engine that will help developers to build high quality cloud connected game play features and Gamelift will allow them to quickly scale their multi-player games.

AWS LumberyardGreatResponder.com  Amazon Web Service announces the launch of the Lumberyard, which is a free service. This cross platform 3D game engine will enable the game developers to build high quality games and these games can be connected to the huge computing and storage of the AWS cloud, it will also engage fans of Twitch. One of the main benefits of the Lumberyard is that with the help of this service even non technical game developers will be able to connect their games with cloud in no time with the user friendly interface.

“Many of the world’s most popular games are powered by AWS’s technology infrastructure platform,” said Mike Frazzini, Vice President of Amazon Games. “When we’ve talked to game developers, they’ve asked for a game engine with the power and capability of leading commercial engines, but that’s significantly less expensive and deeply integrated with AWS for the back-end and Twitch for the gamer community.”

Amazon Web Service also announces the Amazon Gamelift. This new service is for installing, working, and scaling session-based multiplayer games. With Amazon GameLift, Amazon Lumberyard developers can speedily scale, high performance game servers up and down to meet player demand, without any extra engineering attempt or upfront expenses.

“Amazon has been a great partner and we are deeply excited about both Amazon Lumberyard and Amazon GameLift,” said Josh Atkins, Vice President of Creative Development, 2K Games. “The integration of a fantastic game engine with amazing cloud services presents a wonderful opportunity for both independent developers and established publishers.”

Amazon Lumberyard is free of charge and accessible today in beta for developers creating PC and console games. An edition for mobile and virtual reality (VR) platforms will be coming soon. GameLift is charged on a per-player basis, with fees at present $1.50 per 1,000 every day active users on top of the normal AWS service fees.

Amazon Lumberyard is the single game engine that provides developers a blend of free, feature-rich advanced technology, native integration with the AWS Cloud to formulate it easier for developers to build live and multiplayer online games, and native integration of Twitch features that assist developers join their games to the world’s most important social video stages and society for the gamers.

Microsoft’s Announces the Successful Experiment for Its Seabed Data Center Project

Microsoft releases the details of its pilot project of under the sea data center, which  will cut the power cost of operating data centers and it will use the sea water for the cooling purpose.

seabed data centerGreatResponder.com Project Natick is the name of Microsoft’s project, which join the underwater unit using huge steel tubes connected by fiber optic line, could also use turbines to exchange tides and currents into electricity to power the computing apparatus. The new seabed data centers could also improve cloud response times for users living close to the coastline.

Ben Cutler, the project manager who led the team behind this experiment said “We take a big whack at big problems, on a short-term basis. We take a look at something from a new angle, a different perspective, with a willingness to challenge conventional wisdom. So when a paper about putting data centers in the water landed in front of Norm Whitaker, who heads special projects for Microsoft Research NExT, it caught his eye.”

A prototype was positioned on the sea bed off the coastline of California in August 2015 as part of a study into the ecological and technical problems involved in this form of low power cloud service. Microsoft researchers trust that economies of scale through mass manufacturing would cut operation time from two years to ninety days. The project is the most recent program from Microsoft Research’s New Experiences and Technologies (NExT) which started investigating new ways to power cloud computing in 2014.

“We’re a small group, and we look at moonshot projects, As we started exploring the space, it started to make more and more sense. We had a mind-bending challenge, but also a chance to push boundaries.” Whitaker says.

In the 105 day testing an 8 foot thick steel container was placed 30 feet undersea in the Pacific Ocean near San Luis Obispo, California. The submarine system had 100 sensors to measure force, moisture, movement and other situations, but the system stayed up, which expectant the Microsoft to expand the test to run data-processing projects from Microsoft’s Azure cloud computing service.

In the next phase of the study, it will make an undersea data center system that will be three times larger. This will be constructed in partnership with a substitute power vendor. The name of the test partner has yet to be decided, but the commencement date is doubtful for 2017 at a location either in Florida or Northern Europe, where hydro power is highly developed.