OnLive Starts a New PaaS Cloud Computing Service to Boost Graphics Efficiency

This newly introduced PaaS cloud computing service (CloudLift) of OnLive Company will be highly secure, centralized resources, and simple in both implementing and using.

OnLiveGreatresponder.com – This was announced by the OnLive cloud computing based gaming service provider company on this weekend that, it is going to start a powerful graphics oriented platform as a service (PaaS) cloud computing service to enhance the gaming experience of the customers in the clouds. The company informed that the name of this futuristic cloud platform has given as “CloudLift”, which implies that the application is meant for lifting the cloud based experience of the customers in the domain of video gaming.

While speaking about the features and capabilities of the service, it was informed that the CloudLift platform will allow the companies to stream the graphic intensive applications (GIAs), which are the latency sensitive, and the compute sensitive, for example – 3D application programs, and interactive demos. This newly introduced cloud computing service would enable the customers to use such applications to any compatible devices supported by the service.

According to the official statement of the company, “Using CloudLift Enterprise, businesses can deploy the most complex, latency-sensitive, compute-intensive applications and GIAs to mobile or office-based workforces in just four weeks. This is achieved using OnLive’s class-leading streaming technology and cloud-based servers, so the user experiences a high definition ‘Feels Like Local’ level of interaction over open networks, regardless of the device or location”.

There are many features related to security of this cloud computing platform that makes it more reliable and consistent. The reasons behind this reliability is that fact that it leave no trace of any critical data on the supported devices and all resources are centralized in the most robust security mechanism.

Meanwhile, the statement further maintained that the CloudLift Enterprise Platform of cloud computing services fully secure from the software piracy. “This can be a fully managed and hosted solution on OnLive’s network of security-audited data centers, in a major public data center or cloud provider, or even on-premises,” says the official statement.

Elaborating the technical aspects, it was informed that the platform takes care of network status on regular basis to monitor network congestions, packet losses, and other factors impacting the smooth streaming of the high definition video graphics. This platform is capable to run high definition video streaming on a 2Mbps of network bandwidth.

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Maria Dehn

Maria Dehn has held editorial management positions for numerous print and Web publications. She has more than 17 years of Information Technologies and journalism experience and has written many reports on cloud computing. You can reach her on Twitter @MariaDehn